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Infinity Racers

Platform:

PC

Tools Used:

Overview

'Infinity Racers' is an endless runner that I made with four other developers in a few days. Players will take control of race car, guiding it along 3 tracks and avoiding obstacles as the go. The goal of the game is to reach a score of over 18000 which is equal to speeds of over 400 mph.  

Unreal Engine 5

Duration:

1 Week

Team Size:

My Responsiblities

  • Designed obstacles

  • Programmed Gameplay Mechanics

5 Developers 

Role:

Programmer, Gameplay Designer

Game Synopsis

'Infinity Racers' is an endless runner where the player has to dodge obstacles along the path by switching lanes. If the player hits an obstacle, they would lose a life. If all lives are lost then the game will display a game over screen.  However, players can recuperate lives by collecting blue cubes. 

Game Mechanics

Spikes

These shiny metal spikes serve as an obstacle to the player. If the player hits one of these, they lose a life. 

Extra Life

These blue cubes serves as health pickups for the player. If hit, they give the player an extra life. 

InfinityRacers_Spikes_edited.jpg
InfinityRacers_ExtraLife.png

Bomb

Bombs are obstacles that will decrease the player's life count if hit. 

InfinityRacers_Bomb.png

Red Barricades

Red cubes are obstacles that decrease the player's life when hit.

InfinityRacers_RedBarricade.png
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