Infinity Racers
Platform:
PC
Tools Used:
Overview
'Infinity Racers' is an endless runner that I made with four other developers in a few days. Players will take control of race car, guiding it along 3 tracks and avoiding obstacles as the go. The goal of the game is to reach a score of over 18000 which is equal to speeds of over 400 mph.
Unreal Engine 5
Duration:
1 Week
Team Size:
My Responsiblities
-
Designed obstacles
-
Programmed Gameplay Mechanics
5 Developers
Role:
Programmer, Gameplay Designer
Game Synopsis
'Infinity Racers' is an endless runner where the player has to dodge obstacles along the path by switching lanes. If the player hits an obstacle, they would lose a life. If all lives are lost then the game will display a game over screen. However, players can recuperate lives by collecting blue cubes.
Game Mechanics
Spikes
These shiny metal spikes serve as an obstacle to the player. If the player hits one of these, they lose a life.
Extra Life
These blue cubes serves as health pickups for the player. If hit, they give the player an extra life.
Bomb
Bombs are obstacles that will decrease the player's life count if hit.
Red Barricades
Red cubes are obstacles that decrease the player's life when hit.